is this possible?

Category: Geeks r Us

Post 1 by SilverLightning (I've now got the silver prolific poster award! wahoo!) on Thursday, 27-May-2010 8:26:56

Ok, I'm not sure if this should go here or on the games board, but that'll be decied by the staff. Here's what I'm wondering.
If I have an audio game on my computer, and I like a certain sound in that game, is it posssible for me to retrieve the sound file from that game, and copy it to some other place, to be used in other applications?
Like, if there is a cool car sound, and I want it to be my computer start up sound, can I retrieve it, and how do I retrieve it?
any thoughts are welcome, thanks in advance.

Post 2 by GreenTurtle (Music is life. Love. Vitality.) on Thursday, 27-May-2010 11:09:23

Depends on the game. Some developers protect their sounds, and some just leave them in the directory where the game is installed. Just copy the sound, if you can get to it, into your Windows directory, and you can use it for whatever event sound you want. Just make sure it's a wave sound first.

Post 3 by Eleni21 (I have proven to myself and the world that I need mental help) on Thursday, 27-May-2010 11:12:26

I think it depends on how the sound was recorded. Sometimes, you can go into the folder of a game and you'll see something like car.wav, but when you click on it, it's played at a higher pitch. There is probably software to change that but I don't know about it. In general, though, I'd say go into the game folder itself and see if there are any sound files. They'll usually have names that make it clear that it's a sound, win, lose, clap, ding etc. Once you find the one you like, there's a place that has events and the sounds associate with them, so you'd need to change the start-up sound for Windows by going to browse, choosing the game folder and then choosing that sound and hitting okay. But, at the moment, I forget where that place is. I'll experiment and find it if no one else answers.

Post 4 by Harmony (I've now got the silver prolific poster award! wahoo!) on Thursday, 27-May-2010 11:45:24

Yes. Where the game has been stored, there is normally a subfolder with the sound files in. Well, that is if they haven't chosen to protect everything except the actual game.

Post 5 by SilverLightning (I've now got the silver prolific poster award! wahoo!) on Thursday, 27-May-2010 13:29:18

alright, thanks, I'll have to see if the game I want to copy a sound from is protected or not.

Post 6 by Godzilla-On-Toast (I've now got the silver prolific poster award! wahoo!) on Thursday, 27-May-2010 14:06:00

One easy way to see if a game has playable and copiable sounds is to use an audio player like Winamp. You can press shift-L in Winamp and use the tree view to navigate to where your game is, and usually it'll be somewhere in Program Files. Once you find that game. find the OK button and press it and Winamp will start playing any sound files it sees in that folder, as long as they are playable in Winamp. These would be file types like .wav, .mp3 and assorted midi files amongst others.

Post 7 by b3n (I'm going for the prolific poster awards!) on Saturday, 29-May-2010 7:00:06

Failing this, you could always record the sound using something like stereo mix.
What is the game that your talking about?